Lytro, the once consumer-facing light field camera company which has recently pivoted to create high-end production tools, has announced a light field rendering software for VR that essentially aims to free developers from the current limitations of real-time rendering. The company calls it ‘Volume Tracer’.
Light field cameras are typically hailed as the next necessary technology in bridging the gap between real-time rendered experiences and 360 video—two VR content types that for now act as bookends on the spectrum of immersive to less-than-immersive virtual media. Professional-level light field cameras, like Lytro’s Immerge prototype, still aren’t yet in common use though, but light fields aren’t only capable of being generated with expensive/large physical cameras.
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